// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
thread 'LIB' 

:LIB_11
wait 0 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @LIB_11 
if 
0AB0:   key_pressed 57 
else_jump @LIB_11 
select_interior 1 
0A19: display_zone_text 'LIB' 
04E4: unknown_refresh_game_renderer_at -730.2343 494.6384 
Camera.SetAtPos(-730.2343, 494.6384, 1371.977)
0860: link_actor $PLAYER_ACTOR to_interior 1 
Actor.PutAt($PLAYER_ACTOR, -730.2343, 494.6384, 1371.977)
jump @LIB_11 
